Sometimes habituation isn't good .It stops us from noticing and fixing the problems that are around us.The examples of Mary Anderson create the first windshield wiper and Steve pay attention to the sticker "Charge Battery Before Use "show us that we should try to see the world the way really is ,not the way we thought is and we need to see that and feel that.
- LOOK BROADER. If you try to look broader ,may be you can find out something wrong and conbine them before the problems appear .At that time,you can remove them altogether and make it better.
- LOOK CLOSER .Focus on tiny details the ones we my not see.It is very important and it can make the whole design more successful.
- THINK YOUNGER.The young is experience less,so they are less habituated.Because the more we are exposed to something,the more we get used to it.The young sometimes put out some interesting questions like "Why doesn't the mail box just check itself and tell us when it has mail?"Those questions are something we can be focus on.So try to have young people in your team.
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